I created some repeatable textures in Adobe Photoshop that I will be able to use for my scenes. I kept this fairly straightforward by having plenty of reference that I gathered of the moor with closeup photos. I combined these with the reference photos I took of the Arnish Moor Man’s clothing – using the textures on his woollen clothing.
Above: realistic textures
Below: textures now softened
I created these to be able to paint over my landscape using the landscape painting tools in Unreal Engine 4. I found that the textures looked too realistic compared to my stylised grass, and modified the textures slightly further in Photoshop to look more painterly. I was able to change the scale of these 1k maps in Unreal to maintain a more painted. Blotchy appearance on the surface of the ground.