top of page
  • lcoventry9

Tileable textures

I created some repeatable textures in Adobe Photoshop that I will be able to use for my scenes. I kept this fairly straightforward by having plenty of reference that I gathered of the moor with closeup photos. I combined these with the reference photos I took of the Arnish Moor Man’s clothing – using the textures on his woollen clothing.




Above: realistic textures

Below: textures now softened












I created these to be able to paint over my landscape using the landscape painting tools in Unreal Engine 4. I found that the textures looked too realistic compared to my stylised grass, and modified the textures slightly further in Photoshop to look more painterly. I was able to change the scale of these 1k maps in Unreal to maintain a more painted. Blotchy appearance on the surface of the ground.




1 view0 comments

Recent Posts

See All

Bog Updates

After getting some amazing feedback from Susan and Lipin, I have updated my bog to have more depth and more solid ground planes. I looked at some great references I was recommended, especially Sky the

2D Art Progress

The past few days I have been working on producing the final drawings for my film. Some of these have several frames of animals, which are lineless to match my main characters – this has been a deviat

Comments


bottom of page