After seeing Lipin learn Substance Painter for his VA project, I wanted to give it a go as well and followed the basic rollerskate tutorial as well as texture an apple modeled and UV'ed by my friend Philip Cooper. I found the software surprisingly accessible and it really helped me understand the different maps and how it worked bringing them into Maya. I also found this video by FlippedNormals to be really helpful and took a lot of physical notes breaking down the maps.
- lcoventry9
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